Credit where the work came from.
This handbook explains other people's software. The line between writing the guide and creating the tools should always be obvious.
HUEZON.COM handles the writing, examples and website.
HUEZON.COM translated configuration comments and source behaviour into a practical handbook, added clearly labelled creative recommendations, organized the chapters and maintains this frontend. It does not own or redistribute Rockstar Editor+, Grand Theft Auto V, ReShade, IGCS Connector, FFmpeg or MinHook.
Rockstar Editor+
Camera splines, shake, scene overrides, unlocked limits and the replacement render pipeline are the work of the RE+ project. HUEZON.COM does not claim authorship of the mod.
Original sourceGrand Theft Auto V / Rockstar Editor
Grand Theft Auto V, Rockstar Editor, Rockstar Games and related names remain the property of their respective owner. The RE+ beginner course embeds Rockstar's official Introducing the Rockstar Editor video. This field guide is independent and unofficial.
Original sourceReShade
ReShade with full add-on support hosts the capture bridge used by Rockstar Editor+. The ordinary restricted build cannot load that add-on.
Original sourceIGCS Connector
RE+ ships a modified connector carrying the shared capture channel its renderer expects. The project documentation says to use that bundled copy.
Original sourceFFmpeg
FFmpeg assembles video output, applies the selected codec preset and muxes audio. FFmpeg's general licensing depends on build configuration; the RE+ documentation identifies its bundled build as GPLv3.
Original sourceMinHook
MinHook is bundled as a dependency inside Rockstar Editor+. It is not created or maintained by HUEZON.COM.
Original sourceFiveM / Cfx
FiveM provides the GTA V modification framework in which RE+ can also run. FiveM is identified by its site as powered by Cfx and is a trademark of Take-Two Interactive Software, Inc.
Original sourceInter
Inter is used for navigation, body copy and interface controls. The font is self-hosted through the Fontsource package and remains the work of its original authors.
Original sourceManrope
Manrope is used for page and section headings. The font is self-hosted through the Fontsource package and remains the work of its original authors.
Original sourceARRI shutter white paper
The Render Basics guide uses ARRI's published shutter-angle equation to verify the conversion between frame rate, shutter angle and exposure time.
Original sourceMovie Render Queue documentation
Epic's official learning material is linked as a visual explanation of temporal subframes. It is not presented as documentation of the RE+ implementation.
Original sourceRockstar Editor GTA 5 - Camera Guide for Beginners
The RE+ beginner course embeds this independent tutorial for the base Rockstar Editor controls. It is not presented as documentation of RE+ features.
Original sourceThe Shot List: Camera Movement and Shot Sizes
Two StudioBinder lessons are embedded to teach the visual language of camera movement and shot size. RE+ implementation claims remain tied to the RE+ repository.
Original sourceWhat Is Frame Rate? 24fps vs 30fps vs 60fps
This independent lesson is embedded to show the visual meaning of frame rate. The guide checks RE+ output behavior against the RE+ project separately.
Original sourceThe 2025 Guide to Rendering in Unreal Engine 5
A relevant section is embedded as an independent visual lesson about temporal sampling and motion blur. Epic's official documentation remains the source of record for Unreal Engine, and the RE+ repository remains the source for RE+ behavior.
Original sourceShutter Angle Explained
This third-party video is embedded as an optional visual introduction. The RE+ repository and ARRI white paper remain the technical sources of record.
Original sourceHow this handbook handles sources
Configuration meaning and mode interactions are checked against the official RE+ repository and current source.
Shot recipes, restrained shake values and workflow advice are HUEZON.COM recommendations, not claims from the original developer.
If an original owner updates behaviour or attribution, the official source takes priority and this handbook should be corrected.