Guide 01
Install it once. Verify it before you render.
Most failed exports are not cinematic-setting problems. They begin with the wrong ReShade build, the wrong connector, or files placed one folder too deep.
What RE+ actually needs
Camera curves, shake and unlocked editor limits only need the ASI loader. Rendering and physical depth of field also need ReShade with full add-on support, the modified IGCS Connector supplied with Rockstar Editor+ and the bundled depth-of-field shader.
The camera, scene, limits and export hooks.
Your INIs, presets, FFmpeg, logs and captures.
The ordinary restricted build cannot load the capture bridge.
RE+ uses a modified build with its own capture channel.
The physical depth-of-field shader belongs in reshade-shaders\Shaders\.
The supplied standalone editor manages both INIs and encoder presets while preserving their comments.
The same RE+ build supports Legacy and Enhanced, singleplayer and FiveM. FiveM builds 3751 and 3889 are explicitly tested by the project. On an older build, an unmatched pattern disables that individual feature and reports it in the log while other resolved features continue.
Folder layout
For standalone GTA V, the files sit beside the game executable. FiveM uses the same package inside its plugins folder.
GTA5.exe
RockstarEditorPlus.asi
IgcsConnector.addon64
reshade-shaders\Shaders\IgcsDof.fx
RockstarEditorPlus\
RockstarEditorPlus.ini
Render.ini
RE+ Render Settings.exe
ffmpeg.exe
presets\FiveM.app\plugins\
RockstarEditorPlus.asi
IgcsConnector.addon64
reshade-shaders\Shaders\IgcsDof.fx
RockstarEditorPlus\
RockstarEditorPlus.ini
Render.ini
RE+ Render Settings.exe
ffmpeg.exeDo a two-second proof render
- 01Open a short project
Use one uncomplicated clip. Do not diagnose a full cinematic sequence first.
- 02Turn on the RE+ renderer
Set the Rockstar Editor+ row on the Export screen to enabled.
- 03Drop samples to 3
This proves the capture path without paying for a final-quality render.
- 04Export and inspect the log
RockstarEditorPlus.log should identify ReShade, the add-on and the output directory.
- 05Restore final samples
Use 24 to 48 for ordinary final work, or 64 for a demanding hero shot.
Your two configuration files
| File | Owns | Does not own |
|---|---|---|
Render.ini | Capture, motion blur, images, video, audio | Camera path and scene lighting |
RockstarEditorPlus.ini | Camera, shake, limits, scene, replay length | Codec and output mode |
The standalone RE+ Render Settings.exe is the safest place to edit encoder presets and paths. The in-game Export rows and Render.ini still represent the same settings and write back to the same file.