FiveM Guides/Verification method

Trust and maintenance

How this site decides what is true.

A useful guide must show where a claim came from, which software it applies to and when it was last checked. This is the standard every technical page is being moved to.

Current source review11 August 2026 · d6c0a318

Not every statement carries the same weight.

Officially documented

The claim is supported by the tool owner, official documentation or the project source.

Verified by testing

The behavior was reproduced in a named environment, with the test conditions recorded.

Community reported

The report is useful and attributed, but has not yet been reproduced independently.

Unconfirmed

Evidence is incomplete. It must be labelled clearly and cannot be used as a recommended fix.

The rule for RE+

The RE+ repository is the authority for what RE+ itself does. Filmmaking videos may explain cameras, frame rate or shutter, but they are never presented as proof of an RE+ feature.

One fact should have one canonical home.

TutorialCompletes a task in orderLinks to definitions instead of rewriting them
ExplanationExplains why behavior occursOwns concepts such as temporal sampling
ReferenceDefines exact settings and accepted valuesNo long beginner workflow
TroubleshootingStarts with a visible symptomChanges one variable per test

What each source is allowed to prove.

Official projectReviewed 11 August 2026

Rockstar Editor+ repository at d6c0a318

Authoritative source snapshot for RE+ features, installation, generated settings and troubleshooting. Source code is checked when the README lags behind main.

Open CoreFX / crxhvrd source
Official documentationReviewed 11 August 2026

Rockstar Editor guide

Authoritative source for the base editor, clips, projects, markers and camera controls.

Open Rockstar Games source
Technical referenceReviewed 11 August 2026

Electronic and mirror shutter white paper

Primary cinematography reference for shutter-angle relationships.

Open ARRI source
Official documentationReviewed 11 August 2026

Movie Render Queue temporal sampling

General renderer reference for temporal samples across shutter-open time.

Open Epic Games source

Video lesson register

These videos are teaching aids. Their exact role is recorded so a general filmmaking lesson cannot be mistaken for proof of an RE+ feature.

Base editorReviewed 11 August 2026

Official Rockstar Editor overview

Shows the base editor that RE+ extends. It does not demonstrate RE+ features.

Watch from Rockstar Games
Base editorReviewed 11 August 2026

Rockstar Editor camera controls

Independent walkthrough of base camera markers and editor navigation.

Watch from KeFresH
Concept onlyReviewed 11 August 2026

Camera movement language

General filmmaking education used to explain why a camera moves.

Watch from StudioBinder
Concept onlyReviewed 11 August 2026

Shot sizes and framing

General filmmaking education for choosing framing before building an RE+ path.

Watch from StudioBinder
Concept onlyReviewed 11 August 2026

Frame rate explained

General video education explaining output cadence. It does not define RE+ behavior.

Watch from Video School
Concept onlyReviewed 11 August 2026

Shutter and motion blur

General cinematography education for exposure time and motion appearance.

Watch from In Depth Cine
Concept onlyReviewed 11 August 2026

Temporal sampling in an offline renderer

General renderer education. It supports the sampling mental model, not exact RE+ capture-mode behavior.

Watch from William Faucher

What must pass before publishing.

  • Every registered guide has a unique content ID.
  • Every entry has a page type, status, summary and search terms.
  • Internal routes and required production pages render successfully.
  • External source health is reviewed separately so a temporary outage cannot corrupt a release.
  • Mobile navigation, keyboard search and reduced-motion behavior remain usable.
Use the new symptom-first workflowOpen problem finder